What should I do? (Clothes prob)

Hi!

I have this project, which is a 3D cell-shading character.

I don’t know if I should use the cloth simulation or adjust the clothes with the bones (rigging), because actually the t-shirt enters in collision with the body of the character.

Here’s the character:


Basic position


Does it takes a lot of time to render an animation with cloth simulation? (Render time is really fast, around 4 seconds)
I don’t think it’s needed for a cartoon character but… it could be fun.

Well, what should I do?

Thanks!

You can delete this. I modified the clothes with sculpting to match the body.