Hi!
I have this project, which is a 3D cell-shading character.
I don’t know if I should use the cloth simulation or adjust the clothes with the bones (rigging), because actually the t-shirt enters in collision with the body of the character.
Here’s the character:
Basic position
Does it takes a lot of time to render an animation with cloth simulation? (Render time is really fast, around 4 seconds)
I don’t think it’s needed for a cartoon character but… it could be fun.
Well, what should I do?
Thanks!