Here’s something I made a good while back, stumbled across it again so figured I’d share. Not current nor cutting edge, nor are they the prettiest presentation, so I don’t consider them worthy of putting in the CG section. And the software is Wings3D rather than Blender. (However much of the same methods apply, with exception of a few steps.) Figured it’d be fun to share, since it does show a neat way of box modeling in regards to aircraft that’s easy and fast.
http://en.wikibooks.org/wiki/Wings_3D/Tutorials/Modeling_the_Junkers_F13
http://en.wikibooks.org/wiki/Wings_3D/Tutorials/Modeling_a_2_Blade_Propeller
I still use these methods btw, so there ya go. Fun part is figuring out how to do some of the same things in Blender. I’ve managed somehow, so it can be done.
Still if somebody thinks it’s worth moving over to another forum section because “not off-topic enough”, I’m not going to complain.