Cave Troll

they have a cave troll
yes !
cave troll from lord of the rings
by blender 2.73
internal render


i know … I know my renders still low quality I don’t know why ? I well work on it in future

some from my workplace
modeling

sclupting

what do U think ? hah ? :smiley:

  •   	 			:D

woaaaaaaaaaaaaa :eek:
270 and more views :rolleyes: and no one comment :no:
This frustrating :frowning:

Oh is it ? :smiley:
BTW, looks good

This looks pretty good :slight_smile: If you want to render realistic still images, maybe you should consider using the Cycles renderer. That would allow for more complex materials : I suggest to reduce the specularity and use subsurface scattering for the skin.
The model is really nice !

Yeah, Cycles is probably the thing that you’re looking for in this type of scene. Also, I would make the ground a lot more detailed, with rocks and maybe some mushrooms. You could just make a particle system for it them both. Maybe some sculpting on the walls would look good too. Some cracks and extrusions.

thnx guys
i started with cycle but with time cycle make crashes so i convert my work to internal
@GambitGamer
I make it from LOTR scene & it was like this

There seems to be no shadows? do you have any lamps or is it environmental lighting.

The model and texturing on the troll look great!

thnx ,
it’s sun light with some spots light from cracks & hall on the wall

do you have shadow enabled on the lamps?

yea… look at the right side of troll it’s dark
but on floor almost see something like shadow