Anti-aliasing in map baking

Is there any way I can make edges of my baked maps smother, kinda a like having an anti-aliasing effect to it?
I realize that I can bake a very high resolution map and the just convert it to a lover res map but I don’t have a powerful enough computer for that nor do I have the time. So is there an anti-aliasing effect in blender for map baking?

No, there isn’t. Even if there was, it would just do the equivalent of rendering larger and resizing. Your options are to do that, or to increase margins so that it doesn’t matter, or just create a batch action to edge blur in Photoshop or GIMP.

Thanks man. I will try with GIMP to solve the issue.