I want to make a simulation of a colorful paint splash similar to this http://www.clipartbest.com/cliparts/4c9/rdg/4c9rdgpcE.jpeg
So I make a plane floor, domain cube and 3 spheres which will become fluids that splash on a floor. I set up fluid properties, bake and here are the problems:
I can’t assign different materials to different fluids. Only for domain.
I can’t have more than one domain (error appears).
Me too. I’ve been scrounging around to see if it’s possible to do in Blender what this guy’s doing for real.
If I had the expensive camera I’d do it his way… but I don’t. If ,ahem, when it becomes possible a glass plane with fluids aimed and ready would make an awesome addon for making deep space backgrounds!