HI… I think the answere is yes, but you must install the correct font in your SO and then load into blender… I made some similar years ago with japanese and this work
However if you want to read any text file from your disk, you will have to be sure that the file is encoded as utf-8, otherwise you will have to manually change your system locale (which is not practical).
You can convert the ANSI to UTF-8 for example with some text editor, do not save directly though if in any case the characters get corrupted and you loose the information.
You can enter letters by adding a new “input language” in Windows, this way you can have two input language, one will be your default and the other a new one, you can switch between them with Alt-Shift combo (or additionally Win-Spacebar in Windows 8.1). Same goes for Blender either the text editor.
and what do you mean by do not save directly though if in any case the characters get corrupted
That was just only in a case where your encoding was ANSI, it happened to me few times the conversion from ANSI to UTF8 fail and loose text information (they would appear like this ???), that means that saving in a new file (without over writing the original) will allow you to test the waters. However you might prefer “Notepad++” instead as a default text editor since it’s more more powerful and sophisticated.
how can I save it with Greek letters ?
Choose only UTF8 since it’s the best choice.
However you must forcefully choose text information as UTF8 because that means that the information will be read by any computer on Earth, otherwise everybody will have to do transcodings and change settings all of the time.
you may need to activate i18n fonts in users prefs > system to make foreign letters show right, there’s no full support in Blender however (certain languages simply don’t work)
i’m trying to read a data file where I would like a field to contains some Greek letters
and I want to use this field to be use as an object’s name in blender !
so is it possible to keep the Greek letters for object’s name in blender or limited only to std ASCII characters ?
I already have a Greek font for Text object and it works fine !