Hair collisions: Daily build

Having played around with the daily builds, it seems that collisions do work in the new developments, sort of. You have to set both the emitter and the target to have collisions. tweak a serious number of variables, depending on your model and - hey presto - only a few hair strands go throught the mesh.

Test : http://youtu.be/mGcZefP6hcQ

Not sure if anyone else has had a go to try and find good settings.