Revisiting your older models, part 1

What best way to test new Blender versions than to open your old files? This time, I’m reviewing one of my earliest models, and trying to give it a complete overhaul. New optimized topology, new High-poly sculpt, new textures, new hair, some rigging… the whole package! This is the first of a series of videos covering those subjects! Enjoy!


Here’s the second part of the video!

Working on Shapekays and rigging…

this is awesome, to bad all of my really old work I wouldn’t mind remaking has all bin reformated deleted or lost some how, I’d love to redo, retweak my old stuff… thanks for the vid

hey, thank you for watching!

Part five: Building the armor!