3D Logic Mind Mapping ( update vimeo video show, and .blend file at #5 )

After PC desktop software, mobile phone Android software, I guess ‘3D Stereo software’ is likely to be the next hot spot. So, I want to make a software ‘3D Logic Mind Mapping’ by BGE, but my ability is limited,what I done became a ‘Books Directory Tree’.

Thanks SolarLune for his scrpit OrbitFixed, and thanks all peoples hleped me in this forum.

Here is video show:




Here You can download all (in China), including:
Game EXE files, for Linux/Windows, Video shows, Blend file.
You can export game engine runtime directly.
http://pan.baidu.com/s/1i33RKMT

BTW:
I don’t know, the Dependency Graph in ‘18 anticipated Blender development projects of 2015’
Is he doing the same things what I want to do?

I think BGE is not an good development platform for 3D stereo software now, but direct modificate Blender source code became an development platform for 3D stereo software (not only just for make game), maybe more easy.

EDIT: English version .blend file can be download at #5

It looks great. I think bge is very good for visualizations of data.

I don’t understand a word of what’s there, but it looks fantastic. Great job.

can you please make an English version? I see you typed this in English so you should already have the skills.

… or if it can already do English, can you post English screenshots. I might be willing to try it if you could, thank you!

Here is English zipped blend file,
after download, you have to edit the name of file, delete .blend,
and then you can unzip it, get the real blend file.
3D_Logic_English.7z.blend (900 KB)
all picture already package in it.

— Note —

Please use Blender 2.70a to edit this game,
because in 2.71~2.73a,
after you press “P” test game,
the pose lib of bone will turn red,
and pose lib will lost if save blend file,
so you have to reload pose lib data after
press “P” test game in Blender 2.71~2.73a.

Please use Blender 2.70a to export this game,
because the scrpit OrbitFixed has bug in 2.71~2.73a,
it will lose the mouse wheel for control zoom.
Mouse wheel for control zoom not work in windows.

If paste text in TEXT Editor and convert to 3D,
only 1400 lins (Chinese word) can be done,
it can not convert all whole book text to 3D.

Usually, Text object can not show backface,
but, after add an Mesh object,
uncheck Backface Culling in it’s material,
then, Text object can show backface now.
---- It’s a good BUG! ---- :slight_smile:

Chapter 1, Sections and class
already linked to overlay scene show artcicle.
Chapter 2-5 only linked chapter title.
Others linked nothing.

Run in linux very smooth.
Run in Windows very slow.
update display card driver, maybe better.

All chapters and ssections inputed Manual one by one,
if have a button do this work, the work will more easy.