Time to Render/Store frames increases linearly over time

Hi, I am rendering lots of small image strips, which don’t take a long time to render, but I have noticed the time between frames gradually increases over time. I composed this graph to check.

My specs are:
Blender 2.70
Octane Render Engine
2x GTX770
Intel i7 CPU

http://i7.photobucket.com/albums/y294/01rich01/FrameTimes.png

I’m not sure weather its related to Blender, Octane or my PC hardware. Anyone have any ideas of thing to check?

Hi, can you post this on Octane/Blender forum?
The Blender for Octane developer can have a look too.
Can you please add how do you export, do you use the addon?
We are at Blender 2.72 for Octane now.

Cheers, mib

Hi thanks for the reply. I’ve updated to Blender 2.71.5 (I’m still on Octane v1.x), and also to octane server 5.2. My problem is solved!

Here are some more graphs. Interesting how much time using a SSD will save,

Thanks

http://i7.photobucket.com/albums/y294/01rich01/FrameTimes_2.71.5.png