Exporting Rigged Model? & Animation.

Hi guys, so I just started messing with 3D models and I have been trying to export my model from Milkshake (software) to Blender but I don’t know which file type is best to work with Unity and keep the rigged skeleton and texture design.

What is the best format that could I could use to export all this information?
(That being the texture and rigged skeleton with model.)

Thanks guys!

From Milkshape to Blender you could try enabling the Milkshape3D (.ms3d) importer that comes with blender
In File / User Preferences / Addons enable it it the Import/Export options


http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/MilkShape3D_MS3D