I started learning Blender about 3 months ago and got really hooked on flexibility and how awesome everything is…:yes: So, here is the first personal project I did using Blender in about 15 hours in my spare time.
Don’t feel bad. I’ve been doing 3d for a while in 3DS max and Maya. So, all I did was get familiar with how Blender works. I fully transitioned from Maya and Max to Blender and I don’t think im going back.
Is the node setup for the flooring too complex? I’ve tried to get a similar material but it always fails. Also, is it a displacement map or modeled? I just really like the flooring, sorry
Not at all, it’s just diffuse and glossy mixed. glossy set to 0.6 or something like that. Floor was modeled pretty simple. subdivided a plane to density I liked and just inset and extruded little squares, put subdivision modifier and I was done. hope that helps
The materials and lighting look really good, I think you nailed the futuristic look.
It seems like the apartment would either be inside of a spaceship or deep within a massive futuristic low-income apartment block (noting the spartan flourishes and lack of windows).
Nice job. I liked the 5th Element and this is a good approximation. I see from your website that you also modeled the environment for Star Trek Online? Did you use Blender for that too?
Re-reading your first post. I guess if you started with Blender a few months ago then the games you worked on wouldn’t have been modelled in it. Nevertheless, you’ve done some very nice work. Welcome to the Blender community.
Don't feel bad. :) I've been doing 3d for a while in 3DS max and Maya. So, all I did was get familiar with how Blender works. I fully transitioned from Maya and Max to Blender and I don't think im going back. :)
Wow, thanks :o It’s good to see that people are switching from other professional and paid software and the Blender community is getting bigger and bigger :yes: