One more reason why Blender should have a spreadsheet type editor

So we can do stuff like this:

lol

That is pretty funny. I have done some tests with importing .csv data into blender via python. So spreadsheets and 3d modeling can totally work together!

I would love having spreadsheet functionality so I can manage settings on hundreds of objects at once. Maya has a spreadsheet editor and it’s one of favorite features. So useful in production.

laugh That was pretty cool.

On a more serious note, the ability to edit the bone weights in Maya’s spreadsheet view (with the auto-normalisation it would apply afterward) was pretty damned useful for game models in which only the top 4 bones could influence any individual vertex. Something like that in Blender would be very useful.