baking in blender?

aside from blender internal, cycles and vray - which other blender compatible renderers support texture baking?

my issue with the internal blender renderers is that the baked textures are not antialised! which is weird…:confused:

thanks!

If you want anti aliasing in your blender bakes you’ll have to just bake at a higher resolution (x4) and downsize the result

xNormal is the go to. But even their automatic texture antialiasing is just supersampling as far as I can tell.

You might consider checking out BakeTool as well on the Market. It automates a lot of the internal baking headaches.