I am new to blender and was following a video tutorial to learn the software. It involved creating a ring, placing it on a surface, adding lights and a background image.
I had no problems and rendered one image of the completed shot fine. I went back to make the surface reflective, like polished marble, so I added a glossy shader, and set the preview render to see how it looked. It was fine on the preview, I went ahead and rendered at 1000 samples, about half an hour later, I check the finished image and it has black outlines on all the objects, the ring and the surface, which pretty much ruined it. Anyone know how to fix this?
I’ll attach an image of the failed render.