apply dirt.

i wana cover a close up with dirt what are some good ways to do this.

Could you please be more specific? Coz it might depend…

i wana make it look like they were working in the dirt.


For this you probably could get away with some texturing and bumpmapping. Particle system made of cubes and density texture could help but will significantly increase vertex count.

any tut u would suggest for doing this i’m using cycles.