2D sprite system NO PYTHON !

This is an only LOGIC BRICKS system for make 2d sprites animations in blender game

play animation : SPACEBAR

quit the game : ESC

for check speed animation, change the pulse number
in the sensor named 'S1 ...'

NOTE : DISABLE YOUR MIPMAP at the left

user preference > system > Mipmaps

ENJOY !

Attachments

SpriteSystem no python.blend (981 KB)

Not to blame you specifically but I hate the fact that “No python” in thread titles is considered an advantage. Logic bricks are full of hassle to recreate for your own setup, while python implementation can just be some variable changes or even dull copy-paste.
Talking practically, I’ve personally never seen a game project that uses a resource made entirely with logic bricks without recreating the whole thing.

You’re right, but this kind of system can be useful to a public “beginner” in the blender game (I have myself even been traumatized by scripts of Martinsh When I was a beginner :frowning: )

And here is a project of my establishment only realized in logic bricks :

     (be forgiving because it is a crazy project with friends)


                            thank you for your reply !