Reaching out to those less fortunate than us–especially at this time of the year–is what humanity should be all about.
Model cat by Luis Arizaga (posted for free download at Blender Natins). Hair, material, rig, and pose by me. Cobblestone street via tut by BlenderGuru.
Actually, I internally debated a lot about the cat’s color. I even made some trials with wild patterns. Cheshire Cat’s style. I settled on these particular colors in order to enhance the melancholy of the scene. But I’ll give your idea a try, once more.
No worries regarding your English: I can understand you perfectly. Thanks for the comment!
The bump mapping is really too strong on the sidewalk. Also, you should try enviroment/HDRI lighting if you don’t have it in the scene. I agree with changing the cat’s color, it took me a second to recognize that it was a cat due to the lack of contrast. At least add some depth of field if you are going to keep the same color.
Definitely looks better! Great improvement. Still not the right colors on the cat but that’s alright. If you’re still willing to work on it, perhaps a rim light on the cat would help.
The street is a little too flat. If it’s going to be such a large part of the scene, I’d try modelling it. You can use the array modifier with a subdivided cube, apply it and then sculpt some variation. And add some dirt, water, imperfections, etc.
The cobble are also a little small, the cat looks too big. Like human size.
Are you using the hair bsdf in the fur?
Try lowering the overall brightness, and add a key and rim and key lights on the cat to make the message more obvious.