hello,
II just found this 3DSMax tutorial where they sort of bake a texture for a mesh, from similar mesh, but more detailled
(example goes around 30 minutes in the video)
does blender have such a tool ?
thx
hello,
II just found this 3DSMax tutorial where they sort of bake a texture for a mesh, from similar mesh, but more detailled
(example goes around 30 minutes in the video)
does blender have such a tool ?
thx
Moved from “General Forums > Blender and CG Discussions” to “Support > Materials and Textures”
nobody ???
Your question is unclear
At 30 min in the video he is retopologising the mesh. Is that what you want ?
Your post sounds like you are asking about baking normal maps or displacement maps or texture maps. Is that what you want ?
Please show EXACTLY what you are talking about