Hey there. I had an idea making a node where i can directly save to an PNG or TGA. Something like this:
I´m doing a lot of Texture work for game assets. And i´m using photoshop and substance designer for it. But they are damn slow or stupid to use for small changes like adding an alpha map to an image. So why not using blenders easy to use node editor.
I tried to make it as an python addon, but it did not work. i could not realize a button with the save function. So i´m asking you guys if someone has an advice for me how to realize this node.
Are you needing help with how to write the node itself, or with how to get the node to save an image with custom changes? The former is actually fairly easy; there are even templates in the Blender text editor you can use to wrap your head around it. I don’t know how to do the latter, but I certainly wouldn’t mind finding out if it’s indeed possible.