Greetings.
I’m playing a little with lens flares. Since Cycles doesn’t support them, needless to say my lens flares are done with video composing.
In this test, I use a very strong point light - that affects energy and consequently video nodes - near the word “ZAO”. But now I have a problem. In Blender internal, I’d use a sphere lamp to shine only over the object I want, but is it possible in Cycles to make a light source affect only a certain object and not others, so they would not cause undesidered flares as well?
Thanks in advance.