WIP Particle surfacer

Developing a particle surfacing addon.

My idea is so that when you surface the particles, you can freely scale, rotate, and move the mesh, even while it simulates or when paused. You can also edit, subdivide ( to improve quality), and smooth. You can add Dynamic paint waves. There is still a lot to be done.

Here is a video showing how fast it can surface particles.


So what exactly is your problem?

are you having a bad day or what?