My viewport rotates when i rotate a bone?

Read this then watch the video. The on-screen recorder did a poor job but here it is. Thanks in advanced!
As you can see when I select 2 specific bones (Hips and LegAnchor.L) and rotate them, my viewport also rotates? When I select other bones my viewport is untouched and the bones just rotate. Its very annoying when the viewport moves when I’m rotates those 2 bones!! Anyone have any idea what I’m doing wrong? I expanded the hierarchy for the armature parenting.

That’s really really weird. Maybe a candidate for bug report.