I am trying to set uv coorinates of a bmesh. since they are set through face loops i end up with each face having their own color.
I know, that vertices have as many uv coordinates as the number of faces they are part of.
now i use vert.link_faces to get the face indices of a given vertex. is there any code to get the corresponding loop.index of a vertex on these faces? (my brain hurts!)
bm.verts[#].link_loops ?
eggsectleay! thank you codemanX. ^^