Mecha WIP

Just started polysketching this guy out, focusing on form and shape. Will post progress as I go, and redo model with proper topology once I nail the design down… Goal is to create a game-ready textured model.



Some progress…


another…,

I wouldn’t mind some input on design so far.

Looking very nice, but i dont think that the tail is quite fitting the rest of the model

Yea is cool (very cool) but im not sure about the tail


got the rest of it done today … time to move things around and get a better shape!


Alright, how does this look for the tail? or should I get rid of it altogether?

This is pretty cool! My only comment is that the tail kinda looks like the hilt of a knife. Looks kinda painful! I don’t really have any other input yet, except that I’m interested to see how this progresses.


Paintover’d trying to make it looking more interesting from the front and fix silhouette + some things