Quick and easy, just how you like it.

So my problem is simple really, and im probably just the worst with 2d graphical programs, but basically i need a black and white height map, just black and white no gray, and what im looking for is basically a grid of stretched out hexagons with spaces in between, it also needs to tile so it has to be a perfect grid. If you can do this for me i will forever owe you


No gray means no anti-aliasing - you sure you want that?

Also, you don’t have to use 2D programs to make your textures :wink: I’d do something like this in blender with an array modifier.

Alright well, easy enough to do it both with and without AA :stuck_out_tongue:


No AA: http://i.imgur.com/Hb0dII6.png
With AA: http://i.imgur.com/3jlvW3c.png

But it’d be pointless of me to just give you those, so here’s the blend for you to learn from: hex.blend (102 KB)