Importing a .bsp map into Blender fully textured

I have found a community made map on the steam workshop for Garrys Mod that I would like to use as an enviroment for a stealth game. I have managed to extract the map and it’s components from the Garry’s Mod format (.gma) to .bsp and it’s subsequent files for textures and models.I would like to import this map fully textured into Blender if it is possible. I have imported the map untextured as a single object as a start.

bump i want to know this too