Force on RigidBody

I’m finding that Rigidbody is inconsistent.
I was able to get a simple confetti effect working before with a Force field but now, it doesn’t seem to be working.
Can anyone tell me what is causing it?
here’s a simple blend file where I can’t seem to get the Force field to react with the rigidbody.
It’s almost as if the simulation can’t kick in.
There is no yellow bar filling up the timeline as the simulation moves through the frames.

confetti3.blend (1.2 MB)

I get the confetti to pop up. Just go to the scene tab and under the Rigid Body Field Weights, remove the Effector Group. It currently says RigidBodyWorld. Delete it and it works.

It works fine for me. Well, sort of fine. Your force field is unnecessary; when you have rigid bodies intersecting with each other as you do the simulation will bug out and make them explode all on its own because intersecting rigid bodies are physically impossible.