Hi, Im creating a FPS Horror game in Unity 3D Game Engine. I Have already scripted item holding and am looking for Arm/Hand models and animations to accompany the script I have made.
(By arm i mean elbow down to hand)
Requirements:
- Arm to be separate ( Left and Right )
- 1 arm around 3000 - 7000 triangles ( to look high medium to high quality)
- animations to be seperated
- Preferably textured
Animations ( Left Hand ):
- Flare Holding
. Reference image - GlowStick Holding
. Reference image
. Ofcourse this is just a rough pose i made that should be similar to end pose applies for other poses too - FlashLight Holding
.Reference image - Switching Items
. when switching it should not change the hand pose, instead it should be just the hand moving away from camera, hiding, and coming back up, i will do the switching of poses in code itself ( probably the hand moves awya with the rotation of the elbow joint? that way would work and is simple )
. it should leave and return to the same position
. this action should take approx 1 sec or slightly less
Animations ( Right Hand ):
- GUN
-Gun Holding
. Gun Pose
. Gun will be 357 Magnum 2" not like in the image, but pose should be the same i think
-Using the magnum hammer with thumb - Shooting Hand Recoil Up and Down
- Map Holding
. Map Pose ( map will be A3 size cardboard in game ) - Switching Items ( Same As Left Hand )
I will most likely not be making this game for money, this is being developed by me for experience and portfolio reasons
I will make sure to include you to the credits thats you deserve
- You get models and animations for your portfolio yourself
I AM HAPPY to allow you to join this project as there are other modelling things i will need over time, if you join fully and if for some weird reason i do make it commercial i will share revenue.
feel free to contact me [email protected]
or reply here