Hi, I’m trying to create a fire simulation there the flames dissolve almost immediately and don’t know how to accomplish that. Meaning a fire that looks like this
I wonder if there is any specific lifetime-setting for the flames as there is for smoke, 'cause I can’t find any.
I’ve instead tried to manage the alpha of the flames via the color ramp, like this
and I can’t cut of more alpha without losing the “core” fire I want to keep.
(If you wonder: the first pic of how I want the fire to look is a render of the beggining of the simulation, there the flames hadn’t grown tall yet)
Thanks in advance!