Porsche B&W animation

Blender and Cycles animation test. Time remaping done in After Effects.
for more pls visit portfolio webpage.

3d car model was done by Jan Mokrzecki.
Thanks!

https://m1.behance.net/rendition/modules/141773697/disp/5d242e057bab748407da01bbb92eeac0.jpg

Attachments


No comments on this yet!! This is really great stuff man very professional. Love the monochrome coloring and the video edit to sound. Nicely done:)

Thank you Derek! :slight_smile:

Stunning work, looks very believable! And the video edit is pretty cool too!
May I ask how you achieved the slightly distorted reflections in the car paint? That’s something I’m trying to achieve for a moment now and never got that perfect… :wink:

Amaiisssinnng!! So beautiful.

This is a real beauty :slight_smile:

Thank you guys! :slight_smile:

Habauk, best way is autounwrap carpaint parts and use noise as displacement. Pls check carpaint shader nodes.
https://dl.dropboxusercontent.com/u/33178660/images/carpaint_nodes.png
https://dl.dropboxusercontent.com/u/33178660/images/carpaint_nodes.png

noise node:
Scale 60
Detail 3
Disortion 0
did the job :slight_smile:

Wow! Very TV ready. :slight_smile: Amazing!

wonderfull… and thanks for that shader node setup… will keep it in mind,
also what is that image texture on top left?

Thanks guys.
Pranavjitvirdi its a Flakes testure

https://dl.dropboxusercontent.com/u/33178660/images/Flakes2.jpg

pretty badass. Nice work.

Thanks ptaszek! Good to see that I was on the right path and it “only” would have been a matter of the right settings :slight_smile:
Looking forward for more work like that :yes:

Whoops, I seemed to have missed this. Nice work as always!
And thank you for being willing to share information about your materials and setups. I think we all appreciate it.

Just WOW! :slight_smile:

wow, nice model!:smiley:

Thank you guys so much! :slight_smile:
I think it could be a bit longer, but it was done mainly to test the Cycles in motion.
Thanks again for nice comments!

and some details:
Animation was rendered on 2x titan GPU, 2k samples, around 10 min per frame (DOF as separate render layer, bg and car separately).
:slight_smile: