Blender and Cycles animation test. Time remaping done in After Effects.
for more pls visit portfolio webpage.
3d car model was done by Jan Mokrzecki.
Thanks!
Blender and Cycles animation test. Time remaping done in After Effects.
for more pls visit portfolio webpage.
3d car model was done by Jan Mokrzecki.
Thanks!
No comments on this yet!! This is really great stuff man very professional. Love the monochrome coloring and the video edit to sound. Nicely done:)
Thank you Derek!
Stunning work, looks very believable! And the video edit is pretty cool too!
May I ask how you achieved the slightly distorted reflections in the car paint? That’s something I’m trying to achieve for a moment now and never got that perfect…
Amaiisssinnng!! So beautiful.
This is a real beauty
Thank you guys!
Habauk, best way is autounwrap carpaint parts and use noise as displacement. Pls check carpaint shader nodes.
https://dl.dropboxusercontent.com/u/33178660/images/carpaint_nodes.png
noise node:
Scale 60
Detail 3
Disortion 0
did the job
Wow! Very TV ready. Amazing!
wonderfull… and thanks for that shader node setup… will keep it in mind,
also what is that image texture on top left?
Thanks guys.
Pranavjitvirdi its a Flakes testure
https://dl.dropboxusercontent.com/u/33178660/images/Flakes2.jpg
pretty badass. Nice work.
Thanks ptaszek! Good to see that I was on the right path and it “only” would have been a matter of the right settings
Looking forward for more work like that :yes:
Whoops, I seemed to have missed this. Nice work as always!
And thank you for being willing to share information about your materials and setups. I think we all appreciate it.
Just WOW!
wow, nice model!
Thank you guys so much!
I think it could be a bit longer, but it was done mainly to test the Cycles in motion.
Thanks again for nice comments!
and some details:
Animation was rendered on 2x titan GPU, 2k samples, around 10 min per frame (DOF as separate render layer, bg and car separately).