Xeke
(X - Ex)
October 30, 2014, 3:45pm
1
Alright It was hard for me to explain it in the Title, but here’s what I really mean.
I have this plane mesh and I want to know is there a way I can some how stroke my mesh towards the direction I’m stroking?
Ehh kind of hard for me to describe but simply like this.
The hair particle system modifier allows you to edit hair as if you’re combing it down, up or every which way.
Is there any way I can do that to a mesh plane?
If that isn’t possible. Are there any alternate ways of achieving this?
eppo
(eppo)
October 30, 2014, 3:47pm
2
Proportional edit? o or Alt -o keys.
Xeke
(X - Ex)
October 30, 2014, 3:57pm
3
Hmm I guess this is a good way, But is there a way I can just brush it in a direction, than dragging it in a direction?
Thanzex
(Thanzex)
October 30, 2014, 4:41pm
4
Again, proportional editing or sculpting
Xeke
(X - Ex)
October 30, 2014, 5:27pm
5
@Thanzex Wow… Didn’t need a snarky reply… Just asking a question.
And no Proportional editing is not what I’m asking for. I said brush or stroke, not click on my edges and drag them.
But if there is no way of doing this, I’ll settle with Proportional editing.
Thanzex
(Thanzex)
October 31, 2014, 5:29am
7
Sorry, i didn’t mean to be rude, by the way, Sculpting maybe what you’re looking for, just go in sculpt mode and choose “Grab” as brush
Words
(Nearleyg)
October 31, 2014, 5:35am
8
Definitely the sculpt tool, for this kind of thing. I wouldn’t use grab though if you want a “stroke” kind of manipulator, then try both nudge and thumb brushes as they work in this way. Bear in mind that thumb isn’t quite as friendly to planes as nudge is so it could give you some weird results