Minecraft Five Nights at Freddy's Recreated in Blender

Welcome everyone! Over the past couple of days, I’ve been working on a project ever since I started playing the popular indie game, “Five Nights at Freddy’s” Once I saw a functional minecraft Map on this game, that really compelled me to make one in blender. I’ve been working with blender for a couple years, and I decided to make this, and it already has Sound, textures, and more. EVEN WITH THIS! It still is a bad WIP project. I would appreciate any tips or comments everyone might have.

ALSO IMPORTANT HERE:
I did not make the map or the textures. The map and the door textures goes to
and the textures for the animatronics I found in a video by STMMinecraft

This game includes:
3 rigs for Bonnie, Cheka, and Freddy I made theses rigs myself, with ears, and even a potbelly for Bonnie!
Bonnie moves around the map and occasionaly to your door
Functioning Cameras
A Textured and complete map
Sound
Player Movement(with the mouse)
Functioning Lights and Doors
Static Effects(warning, really bad static)
Death Animations when Bonnie Kills you
This game DOESN’T have:
movement for Cheka and Freddy(as of now, only Bonnie moves, but I do have animations for Cheka)
some other sound like ambient noises, and button clicks
There is bedrock everywhere (mineways:no:)

Here is a screenshot of the show stage:



And another of When Bonnie moves to Backstage:


Heres a picture of Bonnie Killing You(he even screams!):


I’ll probably be posting more updates soon. . .

I just got some pictures of the doors and office (courtesy of the map):
Doors:



Lights:


The Office is completely movable with the mouse cursor, and, because the mechanism is sometimes sticky, with the arrow keys

Update 2:
Added winning and losing functionings, and bonnie’s movement is now complete! Cheka startes to move a bit later as well, and there are now ambient noises and camera whirrs.

You can WINN!!:



or lose. . .