Problem using import from GOZ

I just got the link between Zbrush 4R6 and Blender 7.2 working. The GOB addon. I imported a figure from zBrush with maps. It looks good when imported…but when rendered it looks like it was mangled and melted.

Can anyone help me understand how to troubleshoot this?

Thanks for any info on this topic.


Are you using displacement map ? It may not be enabled only for render time. Cannot tell given the limited info

You are correct Richard. It was the displacement map that was causing the distortion. Thanks…