Antonioya
(Antonioya)
1
Hi,
I have two scene values (From, To)
bpy.types.Scene.my_from= bpy.props.IntProperty(name='From',min=0,max= 300000, default= 1)
bpy.types.Scene.my_to= bpy.props.IntProperty(name='To',min=0,max= 300000, default= 250)
And I want avoid From > To, so I added this in draw method:
Draw method
...
...
row.prop(scene,"my_from")
row.prop(scene,"my_to")
if scene.my_from > scene.my_to:
scene.my_to = scene.my_from
The problem is that it’s not possible in this context, how can I do this?
Thanks,
Antonio
Linusy
(Linusy)
2
You have to make a slight hack using update= methods.
def update_to(self, context):
if self.my_from > self.my_to:
self.my_to = self.my_from
bpy.types.Scene.my_from= bpy.props.IntProperty(name='From',min=0,max= 300000, default= 1)
bpy.types.Scene.my_to= bpy.props.IntProperty(name='To',min=0,max= 300000, default= 250, update=update_to)
Something like this could work.
Antonioya
(Antonioya)
3
Ah, ok!
I have used update method before…but as I come from other languages than python I did not think about this way to do it.
Thanks Linusy!
CoDEmanX
(CoDEmanX)
4
This kind of callback is actually a Blender Python feature, not standard py.