Hello all
I am new to these forums, I’ve been learning blender on and off for around a year but I am absolutely level 1 at 3D modelling.
I have a question and I have no idea how to ask it. Hopefully this comes under texturing? I want to know how I can create eyes for 3D characters that can animate (blink etc) and also if they were controllable then that would be a plus (like if you could move the pupil based on switching out the eye texture for a different image with the pupil looking somewhere else).
I have tried to google this but I always find tutorials based on 3D eyes. What I’m looking to do is have 2D eyes, perhaps they are a texture? I’ve also heard a bit about Decals but I’m not sure whether this is the solution.
The outcome for this would be to use the character with 2D animated eyes in a game (unity). The best example I can give for what I mean is the eyes on Link in The legend of Zelda:Windwaker. If you are familiar with this technique, even if you know what it’s called that would be a great help so I know what to learn. If anyone has any links to a good tutorial I have overlooked that would be even better!
Here is where I am with modelling if anyone is interested:
-imagine that with blinking/animated eyes, that is what I am aiming for.
Thanks loads!