Im trying to render out an animation using open gl render animation/image. As i look through the camera view (pressing 0), the image look orthographic (like i want it). But when i render the image through open gl the image gets skewed so a circle now look like an oval. I am not sure what is going on. Can someone please help?
I have done both of those things. I rendered the image then played around with the aspect ratio in the UV image editor. Seems like the making aspect ratio is 1:2 when its supposed to be 1:1 works, but leaves an annoying cut off margin on the screen. Ill mess around with the settings