Hi,
I am doing some cycles mockups for print work such as stacks of business cards, flyers, books …
I was wondering what the best method is to have a touch of gloss over them. Do i use only a glossy shader or combine it with a diffuse? Do i add my textures only to the diffuse (with plain white for the glossy shader), or to both shaders? How to mix them? …
Any tips or examples are welcome!
Many thanks!
Matt