Jungle Mist in Cycles

I know theres probably been a billion volumetric tests posted, but I thought I’d share this test I did recently. Its is trying to reproduce some of the fog/mist seen in humid rainforests. I’m already trying some texturing to break up the uniformity of the fog, but this one is just a uniform density test.


I’d love to hear some recommendations on upping the realism, especially in regards to which textures to try in the density settings.