Question about the use of python

Hi guys,

To preface: I’m very, very new at graphics/animation and along with that, Blender. I’m a novice at programming.

What I want to do is make a boid-ish simulation of birds flying from a start point to an end point, following a path that I choose. From what I’ve very basically learned I can implement this using particle systems and curves directing the birds.

What I would like to know is if this can be done by (and if there are any advantages to) using Python or any coding at all for that matter to implement this project.

If more information is needed, please ask.

I appreciate any help or information.

Thanks in advance.

It’s probably easier if you stick with the interface and set up your boids there before you try to create particle systems with python.

You could of course do all the simulations yourself in an own script and not use the Particle System at all, but that’s way too much for a novice Blender / Python user.

Thanks for your reply! But how about the flight paths? If I set up my boids using particle systems and using curves for the birds’ path (they have to avoid obstacles and reach an end point) the best way to go about it?