Python and particle sim

Hi guys,

To preface: I’m very, very new at graphics/animation and along with that, Blender. I’m a novice at programming.

What I want to do is make a boid-ish simulation of birds flying from a start point to an end point, following a path that I choose.

From what I’ve very basically learned I can implement this using particle systems and curves directing the birds.

What I would like to know is if this can be done by (and if there are advantages to) using Python or any coding at all for that matter to implement this project.

If more information is needed, please ask.

I appreciate any help or information.

Thanks in advance.