Any way to play the sound file through multiple scenes without stopping?

Hi everyone, so a few days ago my friend and I decided to start developing our simple first game on BGE. I have pretty much finished the main structure ie. the intro videos and menus but I have one problem that I couldn’t find an answer to.
I have a theme song playing as soon as the menu comes on. I have made it so that the different menus are different scenes with usable buttons on each one that bring the user to other scenes. But as soon as I switch for example from main menu to settings the sound stops playing. Is there a script of some sort or even a way to set up the bricks so that the sound file will keep playing uninterrupted until the end or even looped no matter what scene it is on?
Thanks
Adomas

Hello,
create a new scene with an “Empty” linked to the desired background sound :
Always -> AND -> Sound Actuator
In the menu scene, add an “Empty” ( or other mechanism) with
Always -> AND -> Scene - Add Background Scene ( Name of Background scene here)
Now, even if you change the scenes, your music should keep playing…I hope?
Bye