Python Functionality

Hi guys,

To preface: I’m very, very new at graphics/animation and along with that, Blender. I’m a novice at programming.

What I want to do is make a boid-ish simulation of birds flying from a start point to an end point, following a path that I choose.

From what I’ve very basically learned I can implement this using particle systems and curves directing the birds.

What I would like to know is if this can be done by (and if there are advantages to) using Python or any coding at all for that matter to implement this project.

If more information is needed, please ask.

I appreciate any help or information.

Thanks in advance.

Yes, i guess it is possible, i have seen such a topic in a german blender forum (blendpolis).
But i would do it just with blender, i cant imagine an advantage. Only if you have a very complex fly path, calculated real time or reading out of a external file.

But better post in http://blenderartists.org/forum/forumdisplay.php?47-Coding

Result https://www.youtube.com/watch?v=C9ByI0GdEjw and tutorial

Particle behavior (object animation) certainly can be programmed using python; efficiency could be a concern especially considering that something like above example is already in-built Blender’s feature.