I have a question regarding bevel tool in edit mode. I noticed that when applying bevel on particular edge there is specific threshold on width value which determines what result we get: if width value is greater than threshold value than Blender rounds edge when we add additional segments, when width value is lower, then Blender doesn’t round no matter how much segments we add. My question is: what determines this threshold value for particular object?
Motivation behind this question is such that I am very annoyed when I want to apply rounded bevel with small width, but I cannot do that because Blender doesn’t round the edge with so small width value.
I am not sure how threshold value is determined - I observe that for two different objects (but similar in size and with scale transformation applied) threshold is different - with one object I can get rounded bevel with desired small width value, but for other object I cannot.
I hope I could explain the problem clearly. If not, I can post pictures from Blender which will present better what I mean.
I will post images to describe my problem clearly.
First image:
On image above you can see that the new bevel face is not rounded despite that I added multiple segments. It is because bevel width is too low. To get rounded bevel I need to increase width, then I get result like this: