AlignAxisToVect(sens.hitNormal)

this is for many types of games,

from “orbiting” to sonic…

use wisely,

Attachments

AlignAxisToVect(sens_hitNormal).blend (505 KB)

awesome! thnx for sharing this, ive been searching for it for quite a long time :slight_smile:

I intend to be as reckless as possible when using this evil-grin :lol