making a network multi player Tux Kart game wannabe.
On windows 8.1, using Regular Python from intalled from *.exe (instead of bundled python (v.3.3))
included bgui , Pyro4 (networking)
Blender 2.69.0 r60995
All is fine, going from bgui layout to start game server (subprocess), to layout waiting for all connected players to connect and start game, to first game scene (playable)… BUT
if I move the window - the game ends ! It’s like using the escape key… no output message, no hanging, no other problems, I can just restart and all is fine.
Now I’m in dev mode, so not such a problem but I can imagine a player moving a window out of the way and stopping is BGE (oups!)
Mostly done in Python - no code pertaining to stop engine.
Is this behavior 1- normal, 2-expected ???
thanks in advance