I need to bake the textures of a interrior scene, but even when I push the samples up to 2000 the white walls are very noisy, and the models colors aren’t the same as they are when I render it normaly.
I’m useing cycles and the new cycles baking.
Can you give me some tips to improve the rendersettings to make less noisy and (more important) equal in color, textures?
It’s kind of frustrating, so I hope someone can help
thank you
btw. I did put the shading in BI to shadeless, but the colors are still very off and I tried to increase the samples, but it’s still wrong with about 2000 samples(and it takes forever to bake)