Clipping plane issue URGENT

Run into a bit of an issue.

Blender wont drop below 1mm start clipping plane (i think 0.001 BU).

Anyway to make the starting cliping plane on my camera smaller?

I could scale the scene but would like that as a last resort as there are some complex objects in there that wont like being scaled.

Well, as an immediate measure I could think of moving the camera back and increasing the focal length to compensate. Changing the scene scale (in the Scene tab, right under the settings for the unit system) might also help (grain of salt - I usually don’t render microbes…:p).

Rendering things that small is just asking for problems with floating point precision anyway, best to scale up by a factor of 10.