The colt 1911 look simple for me (but it’s exactly like the picture I used for model it), I will probably try to make an engraved version.
Thanks Impreza09!
Man you are really pumping these out quick! And somehow they still look amazing…your materials and presentation definitely push these over the top, amazing work.
I used scratch textures and military camos, the military camos were mixed with a rgb node for “fit” with the pistol.
old style camo with the 1911, green for the italian Beretta, brown for the south african vektor and blue for the czech plexer (why blue? Why not? :p)
Well, I’m not even an noob about that stuff but since I’m here I would say that this renders look little too blury - maybe except this WIST-94L. Maybe you could add some dirt to them or something. Models themselves are Impressive - good work
Thanks ADNSS
I choosed to make them like if they were new. If I use one of it in a scene I will of course add dirt and improve shaders. Here I wanted to make simple shaders for attract the eyes on the model.
By the way I have reworked my USP MATCH (which became a simple USP now), the final render will come tomorrow.
The next gun is still in progress but will certainly be finished this week.
Last time I rendered it with an american flag, terrible fail so here is the corrected final render
I was wondering about that when I saw it…
The texture on the grip of the USP is awesome, great job. Are the grip textures on the P99 actually modelled? They look impressive.
How big do you plan on making this library? Because so far its incredible…